Week four, being a special week, has been posted. I intended not to do this so soon, but I really want to give people time to prepare for it.

This week is one way in which players who fall behind early don't automatically feel the need to quit. It also injects some strategy into the game, and, I hope, offers a nice change of pace. I'm actively seeking suggestions and comments on this week. I've tried to discourage excessive ducking by offering a point for each fighter from an in-competition camp you beat. Do I need to do more? And is the multiplier for the victories you earn over the camp you're assigned to defeat too generous? Should it be lowered?
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