Chief you are going to need to give a detail explanation on all these stats once you implement the new stuff in.
A new tutorial that does not give away stuff if you dont want to or whatever that explains all the stats and styles will be great.
Every game tells you what attributes do. In MMArmy if you tell someone to explain focus or fortitude or brawling, etc nobody going to know how.
_________________________
TTT men are going to play for TTT. SPEED KILLZ! FUCK GROUND! SOVIET!!!!!!!! Best Selling MMArmy Author of "Speed Killz: The Philosophy behind Perfect 8pts"
TTT men are going to play for TTT. SPEED KILLZ! FUCK GROUND! SOVIET!!!!!!!! Best Selling MMArmy Author of "Speed Killz: The Philosophy behind Perfect 8pts"
What's the difference now? There will always be things that people don't know. The more people have to figure out and learn the more there is to do.
You are absolutely right
But I think that younger people who play the coming app or just play the game regularly may not be so interested in a deep and complex game
Perhaps having the style specific leagues will help...an idea I have about those is to be able to be signed to 2 orgs at once...an open style org and a style specific org